Box、栈和堆
Rust 中的所有值默认都在栈上分配。可以通过创建 Box<T>
将值装箱(在堆上分配)。Box 是指向堆上分配的 T
类型值的智能指针。当 Box 超出作用域时,将调用其析构函数,销毁内部对象,并释放堆上的内存。
可以使用 *
运算符解引用装箱值;这将移除一层间接层。
use std::mem; #[allow(dead_code)] #[derive(Debug, Clone, Copy)] struct Point { x: f64, y: f64, } // A Rectangle can be specified by where its top left and bottom right // corners are in space #[allow(dead_code)] struct Rectangle { top_left: Point, bottom_right: Point, } fn origin() -> Point { Point { x: 0.0, y: 0.0 } } fn boxed_origin() -> Box<Point> { // Allocate this point on the heap, and return a pointer to it Box::new(Point { x: 0.0, y: 0.0 }) } fn main() { // (all the type annotations are superfluous) // Stack allocated variables let point: Point = origin(); let rectangle: Rectangle = Rectangle { top_left: origin(), bottom_right: Point { x: 3.0, y: -4.0 } }; // Heap allocated rectangle let boxed_rectangle: Box<Rectangle> = Box::new(Rectangle { top_left: origin(), bottom_right: Point { x: 3.0, y: -4.0 }, }); // The output of functions can be boxed let boxed_point: Box<Point> = Box::new(origin()); // Double indirection let box_in_a_box: Box<Box<Point>> = Box::new(boxed_origin()); println!("Point occupies {} bytes on the stack", mem::size_of_val(&point)); println!("Rectangle occupies {} bytes on the stack", mem::size_of_val(&rectangle)); // box size == pointer size println!("Boxed point occupies {} bytes on the stack", mem::size_of_val(&boxed_point)); println!("Boxed rectangle occupies {} bytes on the stack", mem::size_of_val(&boxed_rectangle)); println!("Boxed box occupies {} bytes on the stack", mem::size_of_val(&box_in_a_box)); // Copy the data contained in `boxed_point` into `unboxed_point` let unboxed_point: Point = *boxed_point; println!("Unboxed point occupies {} bytes on the stack", mem::size_of_val(&unboxed_point)); }